![]() ![]() Pretty much all ammo/thrown/consumable weapons/health/mana/buff potions, modded included are infinite if you are carrying enough or have them in your piggy bank Recall potion has a hotkey you can set to teleport homeĪutomatically places picked up coins into your Piggy Bank Take up no buff slots so you don't hit the buff cap and lose your pets and stuff Adding an ore to the whitelist now will also display mod's local nameįor more information please visit the homepage. There are also a lot more config options to change, take a look at the homepage to find out more. It is possible to change a config file of the mod to make the VeinMiner mine all blocks. drops an item with the name ending with "Ore" or "Gem" or "Chunk". (in-game hidden) name ends with "Ore" or "OreTile" Should be compatible with all vanilla ores and all modded ores which: This is blocked on multiplayer unless the host modifies the config file. To add more tiles as ores check if "Add tile to whitelist" and "Remove tile from whitelist" hotkeys are bound, aim at the tile you want to add/remove and press the corresponding hotkey. ![]() If it doesn't work, go to the Controls in-game menu and check if the key is bound to the Veinmine hotkey.Īlso make sure that other mods are not using that key. To make it work simply hold the VeinMine button (default: ~) and mine an ore. It basically allows you to mine a whole ore vein by mining only one block of ore. ![]() json files to prevent the game from stealing our loot.VeinMiner is a mod inspired by Minecraft mod called the same name. I hope this does fix it, but we really shouldn't have to edit. Anyway, I'm going to go look and test it. It isn't listed in the list of active variables, so I'm not hopeful it's actually there. But only down in the " added in Desktop 1.3.0.3" section. Which has a `DisableLeftShiftTrashCan` value listed. The one ray of hope is Config.json settings json file somewhere to change a value to "false," but that comes with the caveat that then the quick trash becomes shift-click instead of ctr-click. I've been looking around the web, and found a few threads here and there that talk about going into a. We'll just go back to playing Minecraft, thank you very much. But losing stuff to a poorly designed UI? Yeah, no. I guess maybe having a "quick trash" is a nice QoL feature for the terraria veterans, but for the rest of us, this is basically just *our own inventory* successfully sabotaging us.Losing stuff to a boss? Sure, that's a game challenge. And it upset them enough to call it a night, and we'll probably set this game aside for a while. My friend just trashed all their money thanks to this thing (we were just unloading after a big dungeon crawl, in a rush to go deal with a blood moon, and now they're out a bunch of loot from the dungeon that we hadn't really had the chance to look at, and all the money they'd collected. And so many instances where it has significantly negatively impacted the game. There is no conceivable situations where we want to be able to trash stuff in so much of a rush that we can't move the mouse the tiny distance to the trash can. I'm sorry to dig up an old thread if that's against policy, but I signed up for this forum specifically to post on this issue: Please, please, please give us a setting that *completely* removes the "quick trash." I don't want it, my friends don't want it. ![]()
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